Nearly there!

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After three, nearly four months of hard work, sweat, tears, frustration, research, teeth-grinding and hair-pulling, I’m nearly able to render a sim-body correctly;

If you can’t see that clearly, it is a maid’s body with the arms straight down and the legs tucked above the head. I’m not sure why the legs are like that, but undoubtedly it has something to do with the skeleton. Anyways, what’s important is that I’m nearly there!

Long live Project Dollhouse!

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